For the complete documentation index, see llms.txt. This page is also available as Markdown.

Unsloth Studio Installation

Learn how to install Unsloth Studio on your local device.

Unsloth Studio works on Windows, Linux, WSL and MacOS. You should use the same installation process on every device, although the system requirements may differ by device.

WindowsMacOSLinux & WSLDockerDeveloper Install

  • Mac: Like CPU - Chat + Data Recipes works for now. MLX training now works!

  • CPU: Unsloth still works without a GPU, but for Chat + Data Recipes.

  • Training: Works on NVIDIA: RTX 30, 40, 50, Blackwell, DGX Spark etc. + Intel + AMD GPUs

Quickstart

Step 1: Setup Unsloth

Launch the terminal from Mac, then install Unsloth by entering the command below.

curl -fsSL https://unsloth.ai/install.sh | sh

Unsloth will start setting up the environment and installing the required packages as shown below. Type Y and Press Enter when asked if you want to allow Studio to start now. This will start Unsloth on your local 8888 port.

If you chose not to start Unsloth during the installation process, you can always start the Unsloth app using unsloth studio -p 8888 . If you would like to have your Unsloth instance accessible by clients outside of your PC/computer, add -H 0.0.0.0 to the unsloth studio command.

Step 2: Start Unsloth

Open your browser of choice and go to the http://127.0.0.1:8888 URL. If this is your first time installing Unsloth, you will be prompted to create a new password. After, the Unsloth app should now open on the Chat Page as shown below.

You can start training and running models immediately. You can view our more detailed step-by-step guide to get started below:

Get Started

Update Unsloth Studio

To update Unsloth Studio use the same commands as install:

macOS, WSL, Linux:

Windows (PowerShell):

System Requirements

Windows

Unsloth Studio works directly on Windows without WSL. To train models, make sure your system satisfies these requirements:

Requirements

  • Windows 10 or Windows 11 (64-bit)

  • NVIDIA GPU with drivers installed

  • App Installer (includes winget): here

  • Git: winget install --id Git.Git -e --source winget

  • Python: version 3.11 up to, but not including, 3.14

  • Work inside a Python environment such as uv, venv, or conda/mamba

MacOS

Unsloth Studio works on Mac devices for Chat and training and all features. You can run MLX models with Unsloth.

  • macOS 12 Monterey or newer (Intel or Apple Silicon)

  • Work inside a Python environment such as uv, venv, or conda/mamba

Linux & WSL

  • Ubuntu 20.04+ or similar distro (64-bit)

  • NVIDIA GPU with drivers installed

  • CUDA toolkit (12.4+ recommended, 12.8+ for blackwell)

  • Git: sudo apt install git

  • Python: version 3.11 up to, but not including, 3.14

  • Work inside a Python environment such as uv, venv, or conda/mamba

Docker

  • Pull our latest Unsloth container image: docker pull unsloth/unsloth

  • Run the container via:

For more information, see here.

  • Access your studio instance at http://localhost:8000 or external ip address http://external_ip_address:8000/

CPU only

Unsloth Studio supports CPU devices for Chat for GGUF models and Data Recipes (Export coming very soon)

  • Same as the ones mentioned above for Linux (except for NVIDIA GPU drivers) and MacOS.

Developer / Nightly Installations (Advanced)

Main Repo Install

macOS, Linux, WSL developer installs:

To install into an isolated location (its own virtual env, auth/, studio.db, cache and llama.cpp build), set UNSLOTH_STUDIO_HOME and pass it again at launch:

Then to update :

Windows PowerShell developer installs:

To install into an isolated location (its own virtual env, auth/, studio.db, cache and llama.cpp build), set UNSLOTH_STUDIO_HOME and pass it again at launch:

Then to update :

Remote access: --secure (HTTPS tunnel) vs raw port

By default unsloth studio binds to 127.0.0.1 (this machine only). To reach it from another device, pick one of:

  • --secure (recommended): serve only through a free Cloudflare HTTPS link. Studio stays bound to localhost and the tunnel provides the public URL; it fails closed (does not start) if the tunnel can't come up, so the raw port is never exposed.

  • -H 0.0.0.0: bind the raw port on all network interfaces, reachable from anywhere on the network. Only use this on a trusted network.

Server-side tools (web search, Python and terminal code execution) run as your user and are on by default. Anyone who can reach the server with the API key can run code on this machine, so keep your API key private and pass --disable-tools when exposing Studio.

Advanced Launch methods

Installer options can be passed as environment variables. On macOS, Linux and WSL place the variable after the pipe so the shell passes it to sh; on Windows set it with $env: before piping to iex.

Skip PyTorch (GGUF-only mode):

Pin the Python version:

Install to a custom location with UNSLOTH_STUDIO_HOME:

Cap Studio's native CPU thread pools on high-core hosts: UNSLOTH_CPU_THREADS=8 unsloth studio -p 8888.

Uninstall

The recommended way to fully remove Unsloth Studio is the matching uninstall script for your OS. It stops any running servers, removes the install dir, the launcher data dir, the desktop shortcut, and any platform-specific entries (macOS .app bundle + Launch Services on Mac; Start Menu, HKCU\Software\Unsloth registry key and user PATH entries on Windows):

  • MacOS, WSL, Linux:

  • Windows (PowerShell):

If you only want to drop the install dir and keep the launcher/shortcut for a later reinstall, you can instead run rm -rf ~/.unsloth/studio (Mac/Linux/WSL) or Remove-Item -Recurse -Force "$HOME\.unsloth\studio" (Windows). The model cache at ~/.cache/huggingface is not touched by any of these.

Manual uninstall

If you prefer to remove only specific parts:

1. Remove app only (keeps history, chats, checkpoints, and exports intact):

  • macOS, WSL, Linux: rm -rf ~/.unsloth/studio/unsloth_studio

  • Windows (PowerShell): Remove-Item -Recurse -Force "$HOME\.unsloth\studio\unsloth_studio"

2. Remove Studio entirely (keeps other Unsloth tools intact):

  • macOS, WSL, Linux: rm -rf ~/.unsloth/studio

  • Windows (PowerShell): Remove-Item -Recurse -Force "$HOME\.unsloth\studio"

3. Remove everything Unsloth-related:

  • macOS, WSL, Linux: rm -rf ~/.unsloth

  • Windows (PowerShell): Remove-Item -Recurse -Force "$HOME\.unsloth"

4. Remove shortcuts and symlinks:

macOS:

Linux:

WSL / Windows (PowerShell):

5. Remove the CLI command:

  • macOS, Linux, WSL: rm -f ~/.local/bin/unsloth

  • Windows (PowerShell): The installer added the venv's Scripts directory to your User PATH. To remove it, open Settings → System → About → Advanced system settings → Environment Variables, find Path under User variables, and remove the entry pointing to .unsloth\studio\...\Scripts.

Note: Steps 1-5 dont touch your downloaded HF model files. See Deleting cached HF model files below if you want to reclaim that space.

Deleting cached HF model files

You can delete old model files either from the bin icon in model search or by removing the relevant cached model folder from the default Hugging Face cache directory. By default, Hugging Face uses ~/.cache/huggingface/hub/ on macOS/Linux/WSL and C:\Users\<username>\.cache\huggingface\hub\ on Windows.

  • MacOS, Linux, WSL: ~/.cache/huggingface/hub/

  • Windows: %USERPROFILE%\.cache\huggingface\hub\

If HF_HUB_CACHE or HF_HOME is set, use that location instead. On Linux and WSL, XDG_CACHE_HOME can also change the default cache root.

Using old / existing GGUF models

Apr 1 update: You can now select an existing folder for Unsloth to detect from.

Mar 27 update: Unsloth Studio now automatically detects older / pre-existing models downloaded from Hugging Face, LM Studio etc.

Manual instructions: Unsloth Studio detects models downloaded to your Hugging Face Hub cache (C:\Users{your_username}.cache\huggingface\hub). If you have GGUF models downloaded through LM Studio, note that these are stored in C:\Users{your_username}.cache\lm-studio\models OR C:\Users{your_username}\lm-studio\models . Sometimes when they are not visible, you will need to move or copy those .gguf files into your Hugging Face Hub cache directory (or another path accessible to llama.cpp) for Unsloth Studio to load them.

After fine-tuning a model or adapter in Studio, you can export it to GGUF and run local inference with llama.cpp directly in Studio Chat. Unsloth Studio is powered by llama.cpp and Hugging Face.

Google Colab notebook

We’ve created a free Google Colab notebook so you can explore all of Unsloth’s features on Colab’s T4 GPUs. You can train and run most models up to 22B parameters, and switch to a larger GPU for bigger models. Just Click 'Run all' and the UI should pop up after installation.

Once installation is complete, scroll to Start Unsloth Studio and click Open Unsloth Studio in the white box shown on the left:

Scroll further down, to see the actual UI.

Troubleshooting

Problem
Fix

Python version error

sudo apt install python3.12 python3.12-venv version 3.11 up to, but not including, 3.14

nvidia-smi not found

Install NVIDIA drivers from https://www.nvidia.com/Download/index.aspx

nvcc not found (CUDA)

sudo apt install nvidia-cuda-toolkit or add /usr/local/cuda/bin to PATH

llama-server build failed

Non-fatal, Studio still works, GGUF inference won't be available. Install cmake and re-run setup to fix.

cmake not found

sudo apt install cmake

git not found

sudo apt install git

Build failed

Delete ~/.unsloth/llama.cpp and re-run setup

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